Category: Blog

  • The Best Book I’ve Read All Year Scares Me

    (Blogtober Day 5) I’ve been on a non-fiction kick for the last handful of years. Occasionally a science fiction or fantasy novel has creeped it’s way into the queue, but I would say nine out of ten books I read are non-fiction. They tend to be about history or on skills that I wish to…

  • A Straight Line (The Most Direct Narrative Design Structure)

    (Blogtober Day 3) I’ve been a several narrative design and writing for games talks, and I have read over a dozen books covering the same topics, and I’m always amazed how, in my opinion, how little narrative design is actually ever discussed in any of them. There is often focus on writing, and branching dialogues…

  • Telling Micro-Stories With Sound Design

    (Blogtober Day 2) Games tell stories. Some games allow players to be a part of stories. Other games even allow players to write their own stories. But while many games have an overarching narrative for players to discover and explore over several hours, there’s another kind of storytelling that tends not be identified as often.…

  • The “Standard” Rules

    It’s unfortunate that one has to state things like this so broadly and clearly, and even still there will undoubtedly be some form or misinterpretation. But here we are. The contents and statements found on this website and blog are the sole opinions of the author. As such they should never be mistaken as the…